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Romestead Patch Notes Tracker

Last updated: 2026-08-22

Romestead is in Early Access and Beartwigs shipped hotfixes near-daily through launch. After the 0.25.1 series the Public Beta Branch moved to 0.25.2 — the latest numbered patch is 0.25.2_5 (July 10), and the Autumn Update lands August 31, 2026. This page tracks the notable patches in plain English with notes on which of our guides are affected. For granular per-build changelogs, see SteamDB.

Current status — August 22, 2026

The Autumn Update is dated: August 31, 2026. Beartwigs broke a quiet summer with a studio update on August 18 confirming the first grand step of the roadmap ships on the 31st — full controller support, "Furniture Mode" removed, 30+ new dungeons, a Challenge Dungeon rework, worldgen fixes and a QoL batch. You'll need to create a new world to see the new dungeons. Full breakdown on our Autumn Update page. Note the "spooky" fourth biome is not in this update — it's still targeted for winter, along with the later Swamp and Ruined City biomes. Until the 31st, 0.25.2_5 (July 10) remains the latest numbered patch.

Big game-changer in 0.25.1_7 (June 1)

The Logistics Tent is now a reward for defeating the Guardian of Minerva — it used to drop from Pyzifax. This dramatically accelerates the automation timeline. Players can now access the full auto-routing + repeatable orders system right after the Owl fight, not after Pyzifax. Our automation guide and Guardian guide have been updated.

Heads up

Patches usually deploy after 17:00 CEST (Swedish working day end). If you're playing during US morning hours, you'll likely see fresh patches when you start your session.

Announcement: Post-summer Studio Update — August 18, 2026

Type: Studio announcement (not a patch) — dates the Autumn Update

Guide impact Significant, and mostly on the 31st rather than today. The controller guide's core advice inverts; barricade and furniture handling changes; the Carpenter gains a repair role; and worldgen changes mean any pre-August-31 seed is version-locked. We've flagged all of these on the affected pages already and will publish the real changelog here on patch day. This is not the fourth-biome drop — that's targeted for winter.

Beta Branch 0.25.2_5 — July 10, 2026

Type: Public Beta Branch quality-of-life & boss patch

Guide impact Real gameplay changes this time: demolish now refunds materials (buildings + decorations), farmland/crops are removable, and more beds are sleepable. We've folded these into the building-upgrades, beginners and boss guides. The Phoenix changes are flagged experimental — treat our Phoenix numbers as in-flux until they settle.

Beta Branch 0.25.2_4 — July 1, 2026

Type: Public Beta Branch stability & polish patch

Guide impact None of the 0.25.2_4 changes alter game mechanics our guides describe — it's a stability, UI and localisation patch. Nothing to relearn; just update for the crash/save fixes.

Beta Branch 0.25.2_2 — June 25, 2026

Type: Public Beta Branch hotfix

Beta Branch 0.25.2_1 — June 17, 2026

Type: Public Beta Branch update

What's the Beta Branch?

The 0.25.2 patches are on Steam's opt-in Public Beta Branch (right-click Romestead → Properties → Betas). They typically roll into the default branch once stable.

Hotfixes 0.25.1_8 – 0.25.1_12 — early–mid June 2026

Type: Continued near-daily hotfixes (through June 10)

Hotfix 0.25.1_7 — June 1, 2026

Type: Major-ish hotfix

Hotfix 0.25.1_6 — May 30, 2026

Type: Hotfix

Hotfix 0.25.1_5 — May 30, 2026

Type: Hotfix (citizen safety + balance)

Hotfixes 0.25.1_3 / 0.25.1_4 — May 28–29, 2026

Type: Hotfixes (details not surfaced)

Untitled patch — May 27, 2026

Day-after-launch silent fix. No public notes.

Hotfix 0.25.1_1 — May 26, 2026

Type: Hotfix

Hotfix 0.25.1 — May 26, 2026

Type: Launch-day stability patch

Launch — May 26, 2026 (Steam Early Access release)

How we track

Our primary patch sources, in trust order:

  1. Steam store page announcements
  2. SteamDB patch history
  3. romestead.wiki.gg patch notes
  4. Beartwigs/Three Friends official channels and Discord