HomeClassesPhalanx

Romestead Phalanx Class Guide

Last updated: 2026-06-04

Phalanx is the defensive starter and the only class whose "starting weapon" slot is occupied by a shield instead of a sword, spear, or scroll. The Wooden Shield (20 Block Strength, 120-degree block arc) plus +5 Shields skill makes Phalanx the most survivable opening kit in the game — but you'll need to craft your main weapon yourself. Here's how Phalanx actually plays.

Starting kit

Skill bonus+5 Shields
Starting itemWooden Shield — Off-Hand, 20 Block Strength, 120 Degrees Block
ArmorCivilian Tunic + Sandals
Food5x Cooked Small Game

No weapon — just a shield. The Phalanx assumes you'll craft your own primary weapon at the Crafting Bench within the first hour. The +5 Shields skill makes your block more effective than someone using the same Wooden Shield from another class.

How shield blocking works (Block Strength & Arc)

Romestead's shields have two stats that matter:

So blocking isn't a binary "shield up = invulnerable" mechanic. You can be hit from outside the arc, and heavy attacks may push more damage through than Block Strength absorbs. Manage facing actively in fights.

The Phalanx mindset

You're not fighting to deal maximum damage. You're fighting to NOT die while your party does damage (or while you slowly grind the enemy down). Patience and positioning over aggression.

Pairing your main weapon

The Wooden Shield occupies your off-hand slot, leaving your main-hand free for any one-handed weapon. Best pairings:

Hasta + Wooden Shield is probably the strongest Phalanx loadout for new players — you get spear reach AND 120-degree blocking. Gladius + Shield is faster and more aggressive.

Early-game playstyle

Shield progression

The shield tier ladder hasn't been fully documented yet, but Bronze-tier shields are confirmed in the game (Bronze Shield, presumably stronger Block Strength than 20). Iron tier likely follows. Boss-tier shields drop from the Owl/Cyclops/Pyzifax pools.

Specific Bronze Shield stats and Iron Shield stats are still being verified — we'll update this section as we capture them.

Best gods for Phalanx

Phalanx in co-op (the tank role)

Phalanx is the dedicated tank in any co-op composition. Standard 3-player party:

For boss fights, Phalanx's role is to stand in front and take the hits the boss WOULD have dealt to the squishier party members. You're the one who lets the Scholar safely cast and the Gladiator safely combo. In solo play this role is less valuable; Phalanx is genuinely co-op-coded.

Common Phalanx mistakes

  1. Not crafting a weapon early. Wooden Shield does almost no damage if you bash with it. Get a Flint Gladius or Hasta at the Crafting Bench within your first hour.
  2. Standing still while blocking. Your 120-degree arc requires active facing. Strafe to track enemies; don't let them get behind you.
  3. Trying to solo-DPS bosses. Phalanx's damage output is the lowest of any melee class. In solo play, fights take forever. Phalanx really wants a co-op DPS partner.
  4. Forgetting active blessing slot. Blessing of Vulcan (+10% Armor) for sustained defensive fights, or Blessing of Mars (+10% Melee) when you want to actually finish enemies faster.

Why pick (or skip) Phalanx

Pick Phalanx if: you're playing co-op and someone needs to be the tank; you like defensive playstyles; you're a returning player using a character with strong existing gear (the meta-progression persistence lets you skip Phalanx's no-weapon early game with stored equipment).

Skip Phalanx if: you're playing solo (no tank-mate to leverage your damage soak); you're a first-time player (Scholar's range or Legionary's reach are friendlier learning kits); you want fast kill times in dungeons.

For comparisons against the other seven classes, see our Best Starting Class guide.